About
Works as Mr Beck
For twenty years I designed Nordic LARPs. Some were large, four hundred players, no script, no game master. Some were small and considerably stranger, pushing at what the medium could do when you stripped every safety net away. The only design constraint that mattered: when they leave, they should feel they told their own story.
That problem never went away. It followed me into digital product leadership at Karnov, NightPay, and a string of ventures where the question was the same and the medium was different. It is now the subject of my master's research at Aalborg University, where I am studying AI-assisted narrative systems.
The Khoric Framework is what twenty years of that problem looks like when it finally has a name.